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[platform-ui-dev] About old LPEX Editor


     Hi !

I want to ask about old LPEX editor which was situated in com.ibm.lpex package.
I now work with them and can't understand one thing.

When I create an object of "BreakpointRulerAction" class I should pass to the constructor the return value of "PICLUtils.getResourceBundle()" function as a first parameter.
Let's watch at function "getResourceBundle" in class "PICLUtils":

public static ResourceBundle getResourceBundle() {
                try {
                        return ResourceBundle.getBundle(IPICLDebugConstants.PICL_RESOURCE);
                } catch (MissingResourceException e) {
                }
                return null;
        }
As we can see function uses constant  "IPICLDebugConstants.PICL_RESOURCE", which equals "com.ibm.debug.internal.pdt.PICLResources".
 
Please explain me somebody what is the sense of this constant and why is it equal such a value. Must I have class "PICLResources" in package "com.ibm.debug.internal.pdt"?  Can I use another value of the constant and in the same time everything would work correct?


Thanks in advance,
 Igor S. Zamyatin,
Interstron Ltd.
----------------------------------------
email:  isz@xxxxxxxxxxxxx
tel:    +7 (095) 269-4713
cell:   +7 (902) 659-5838
www:    http://www.interstron.ru

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