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[platform-swt-dev] BufferedPaint with Text widget issue

Hi,

I'm working on Text widget that will be using BufferedPaint around standard paint method to be able to place it on Vista glass. 
Everything works ok if I'm not typing, When I do type, parts of the Text widget (text itself) is painted but without BufferedPaint (transparent in glass). Similar scenario happens when text is being selected.

Any ideas?

Regards,
Lukasz Milewski

Attachment: OpaqueText.java
Description: Binary data


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