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[gef-dev] Disposing the ImageCache

Hello,
 
I'm using the PaletteEntry icons in an unorthodox way and wondering how I  can get a reference to the ImageCache in the edit part so I can prevent a memory leak.  I use the small/large icon as a canvas and I'm continuously setting the image descriptors of both.  The image descriptors are usually different causing a new image to be cached each time.
 
Thanks,
Kevin
 
Kevin Shallenberger
21st Century Systems, Inc.
402.505.7891
 



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