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Build I20090527-2000 GLCanvas is working much better in this build, but there's still a problem drawing the initial background. Sometimes when I bring my view up, the canvas doesn't paint, and sometimes it does. I'll attach a movie showing this behavior. The first time I opened the view, it rendered as expected, the second time, the can vas didn't draw until I resized the view.
Created attachment 137532 [details] movie showing the problem
What is the code doing? It only creates a GLCanvas and never draws anything?
Created attachment 137551 [details] fix Try try this patch. I was able to reproduce this problem only when the GLCanvas has scrollbars. Does your GLCanvas have scrollbars?
Yes, my GLCanvas has a horizontal scroll bar. I'll try the patch as soon as I can.
I am not sure this really fixed it, I still got the problem running with the patch.
This bug hasn't had any activity in quite some time. Maybe the problem got resolved, was a duplicate of something else, or became less pressing for some reason - or maybe it's still relevant but just hasn't been looked at yet. If you have further information on the current state of the bug, please add it. The information can be, for example, that the problem still occurs, that you still want the feature, that more information is needed, or that the bug is (for whatever reason) no longer relevant.