Bug 175961 - Implement Map View using OpenGL
Summary: Implement Map View using OpenGL
Status: CLOSED WONTFIX
Alias: None
Product: z_Archived
Classification: Eclipse Foundation
Component: OHF (show other bugs)
Version: unspecified   Edit
Hardware: PC All
: P4 normal (vote)
Target Milestone: ---   Edit
Assignee: Daniel Ford CLA
QA Contact: Daniel Ford CLA
URL:
Whiteboard:
Keywords: ui
Depends on:
Blocks: 175934
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Reported: 2007-02-28 21:37 EST by Daniel Ford CLA
Modified: 2012-01-05 13:32 EST (History)
1 user (show)

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Description Daniel Ford CLA 2007-02-28 21:37:48 EST
We can leverage a more efficient graphics engine for better performance.
Comment 1 John Thomas CLA 2007-03-13 10:37:24 EDT
But don't forget that we need a visualization that does not require OpenGL
Many computers do not support OpenGL.  In my case, of the 4 computers that I have, only 2 support OpenGL and 1 of those needed new drivers installed to get it to work. 
However, based on a demo that we say at EclipseCon,  it is not that hard to implement OpenGL as a replacement to draw2d and the result is impressive. 
Comment 2 Daniel Ford CLA 2007-03-14 15:59:22 EDT
http://www.eclipse.org/swt/opengl/
Comment 3 Daniel Ford CLA 2007-07-23 17:30:20 EDT
lowered priority
Comment 4 Daniel Ford CLA 2007-10-25 12:55:10 EDT
We're not going use OpenGL for the MapView.  We'll stick with Java 2D as that gives us a basic visualization that has few platform restrictions.
Comment 5 Daniel Ford CLA 2007-10-25 12:55:33 EDT
closed