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Re: [orion-dev] orion and debugging story?

Ok, just FYI, at least the Chrome devtools can't and does not want to support this model.  Only one debug UI can attach to a tab at a time. That might change, but in general Chrome devtools does not want to support UI synchronization.

jjb

On Mon, Mar 5, 2012 at 10:19 AM, Simon Kaegi <Simon_Kaegi@xxxxxxxxxx> wrote:

Hi John,

Yes that's correct at least for the time being.
We want to be able to show some integration with the debugger and being able to set/remove breakpoints from our editor page was a capability that committers wanted and would use immediately if they could. There are probably other simple things we might try to do for 1.0 especially if they're straightforward and immediately helpful to the team, but for the moment we're only looking at augmenting and working with the existing browser debug UI.

Longer term I fully expect us to have a debug UI as we want to provide tooling for a wide range of languages however even then I suspect we will "also" continue to try to find ways to augment and work with the built in browser debug tools.

-Simon

Inactive hide details for John J Barton ---03/05/2012 12:46:04 PM---On Mon, Mar 5, 2012 at 9:15 AM, Ken Walker <Ken_Walker@ca.iJohn J Barton ---03/05/2012 12:46:04 PM---On Mon, Mar 5, 2012 at 9:15 AM, Ken Walker <Ken_Walker@xxxxxxxxxx> wrote: > I think that in the 1.0


    From:

John J Barton <johnjbarton@xxxxxxxxxxxxxxx>

    To:

Orion developer discussions <orion-dev@xxxxxxxxxxx>

    Date:

03/05/2012 12:46 PM

    Subject:

Re: [orion-dev] orion and debugging story?

    Sent by:

orion-dev-bounces@xxxxxxxxxxx






On Mon, Mar 5, 2012 at 9:15 AM, Ken Walker <Ken_Walker@xxxxxxxxxx> wrote:
    I think that in the 1.0 timeline a focus should be integrating with existing debug tools vs. attempting to replace them. With what we might be able to get through the console implementation it should be feasible to at least set/remove breakpoints in the Orion editor provided you're not debugging a minified version of the file. To me this is a minimum that we need to support.

Do you mean: the breakpoint set/remove would be available in the Orion UI, but driving the app, showing the state of the machine, stepping, continuing etc would all be done through the another UI?

jjb
 

    Longer term, for languages we cannot leverage a debugger for in the browser we should be looking to implement both a compelling UI and framework for talking to systems under debug. This is not what I would consider a 1.0 item however.


    /Ken



    Andy Clement ---03/01/2012 05:08:37 PM---Hi, Someone briefly touched on debugging this morning on the call and I've

    From:

Andy Clement <
andrew.clement@xxxxxxxxx>
    To:

Orion developer discussions <
orion-dev@xxxxxxxxxxx>
    Date:

03/01/2012 05:08 PM
    Subject:

[orion-dev] orion and debugging story?
    Sent by:

orion-dev-bounces@xxxxxxxxxxx





    Hi,

    Someone briefly touched on debugging this morning on the call and I've
    been having a little exchange with Grant about it as I've been trying
    to get the existing debug stuff going (still not having much luck),
    but I thought I'd try and get some info through the mailing list if
    anyone has time to spell things out...

    I'm basically trying to understand the longer term goals of debug with
    Orion. I've had a dig around, couldn't find much in the docs but
    found a little in some old bugzillas and a line or two in the plans.
    Is there anything else I could look at? (I might just be bad at using
    google)

    I know it is quite early days for some of this stuff but what is the
    experience likely to be when 'finished' (or, say, in the 1.0
    timeframe):
    - is Orion ever planned to have a debug 'page' that looks like the
    eclipse debugger/chrome dev tools? (stack view, variables view, editor
    with 'hotswap', etc)

    or is the plan something less/different than that?

    many thanks for any info,
    Andy
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