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[henshin-dev] Hidden-attribute in TransformationUnit ?

Hi,

shall we add a Boolean attribute "hidden" to TransformationUnit? If set, editors should not display the unit on the top-level of the transformation unit (unless a "Show hidden units" action is invoked in the context menu). This could be a way to help the users not to get lost when editing large transformations.

Cheers,
Christian


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