[
Date Prev][
Date Next][
Thread Prev][
Thread Next][
Date Index][
Thread Index]
[
List Home]
Re: [gef3d-dev] JOGL renderer imported into SVN
|
I got a comment re: JOGL as well. Do you recall what the JOGL issue was? Is there a CQ on it?
On Mar 3, 2011, at 5:11 AM, Jens v.P. wrote:
> A comment on our GEF3D development blog reminded me to add the JOGL renderer into the GEF3D svn.
>
> I've just added this renderer, see
>
> https://dev.eclipse.org/svnroot/technology/org.eclipse.gef3d/trunk/org.eclipse.draw3d.jogl
>
> Related bug reports and CQ:
>
> https://bugs.eclipse.org/bugs/show_bug.cgi?id=298264
> https://bugs.eclipse.org/bugs/show_bug.cgi?id=338800
> https://dev.eclipse.org/ipzilla/show_bug.cgi?id=3652
>
> However, this renderer is not working at the moment for two reasons: first, it is not adopted to the latest Draw3D API changes, and second, no JOGL library is provided. I have created a bug report for that reason (see bug 338800).
>
> Actually, I didn't added the renderer sooner because I hoped to get the JOGL library IP approved, but frankly I doubt this will ever happen.
>
> So, if anybody wants to fix bug 338800: help is highly appreciated. I do not have the resources to maintain two renderers, so without external help I must say -- although I'm very sad to have to say that -- the JOGL renderer is already deprecated.
>
> Cheers,
>
> Jens
>
>
> _______________________________________________
> gef3d-dev mailing list
> gef3d-dev@xxxxxxxxxxx
> https://dev.eclipse.org/mailman/listinfo/gef3d-dev