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Re: [gef3d-dev] JOGL renderer imported into SVN

I got a comment re: JOGL as well. Do you recall what the JOGL issue was? Is there a CQ on it?

On Mar 3, 2011, at 5:11 AM, Jens v.P. wrote:

> A comment on our GEF3D development blog reminded me to add the JOGL renderer into the GEF3D svn.
> 
> I've just added this renderer, see
> 
> https://dev.eclipse.org/svnroot/technology/org.eclipse.gef3d/trunk/org.eclipse.draw3d.jogl
> 
> Related bug reports and CQ:
> 
> https://bugs.eclipse.org/bugs/show_bug.cgi?id=298264
> https://bugs.eclipse.org/bugs/show_bug.cgi?id=338800
> https://dev.eclipse.org/ipzilla/show_bug.cgi?id=3652
> 
> However, this renderer is not working at the moment for two reasons: first, it is not adopted to the latest Draw3D API changes, and second, no JOGL library is provided. I have created a bug report for that reason (see bug 338800).
> 
> Actually, I didn't added the renderer sooner because I hoped to get the JOGL library IP approved, but frankly I doubt this will ever happen.
> 
> So, if anybody wants to fix bug 338800: help is highly appreciated. I do not have the resources to maintain two renderers, so without external help I must say -- although I'm very sad to have to say that -- the JOGL renderer is already deprecated.
> 
> Cheers,
> 
> Jens
> 
> 
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