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Re: [gef-dev] Draw2D Dependency
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Hi Ian,
I am working on adding a Draw2d feature so we can package GEF+Draw2d+Zest.
I will let you know how this goes.
Cheers...
Anthony
--
Anthony Hunter mailto:anthonyh@xxxxxxxxxx
Software Development Manager: Eclipse Open Source Components
IBM Rational Software: Aurora / Modeling Tools
Phone: 613-591-7037
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|Ian Bull <irbull@xxxxxxxxxx> |
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|GEF development <gef-dev@xxxxxxxxxxx> |
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|12/11/2007 09:32 PM |
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|[gef-dev] Draw2D Dependency |
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Currently, Draw2D (the plug-in) does not require the runtime, however,
GEF (the feature) does. Since Draw2D is only available through this
feature, it has been pointed out [1] that we should *not* assume that
future released of Draw2D will work without the runtime.
[1] https://bugs.eclipse.org/bugs/show_bug.cgi?id=164387#c29
Does anyone think it is likely that future versions of Draw2D will
require the runtime? Randy pointed out [2] that something as simple as
translating our exceptions could introduce a dependency, but SWT must
get away with this somehow. The reason I ask is because I think Draw2D
can be to SWT what Java2D is to AWT. That is, someone should be able to
come along and get Draw2D and SWT and build an application.
[2] https://bugs.eclipse.org/bugs/show_bug.cgi?id=164387#c30
Randy and Anthony, you obviously have a lot more experience with this
than I do, but I thought I would toss this out there and see what you
guys think.
Cheers,
ian
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R. Ian Bull
PhD Candidate, University of Victoria
http://www.ianbull.com
http://irbull.blogspot.com/
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