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Re: [gef-dev] Draw2D Dependency

Hi Ian,

I am working on adding a Draw2d feature so we can package GEF+Draw2d+Zest.
I will let you know how this goes.

Cheers...
Anthony
--
Anthony Hunter mailto:anthonyh@xxxxxxxxxx
Software Development Manager: Eclipse Open Source Components
IBM Rational Software: Aurora / Modeling Tools
Phone: 613-591-7037



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  |Ian Bull <irbull@xxxxxxxxxx>                                                                                                                      |
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  |GEF development <gef-dev@xxxxxxxxxxx>                                                                                                             |
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  |12/11/2007 09:32 PM                                                                                                                               |
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  |[gef-dev] Draw2D Dependency                                                                                                                       |
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Currently, Draw2D (the plug-in) does not require the runtime, however,
GEF (the feature) does.  Since Draw2D is only available through this
feature, it has been pointed out [1] that we should *not* assume that
future released of Draw2D will work without the runtime.

[1] https://bugs.eclipse.org/bugs/show_bug.cgi?id=164387#c29

Does anyone think it is likely that future versions of Draw2D will
require the runtime?  Randy pointed out [2] that something as simple as
translating our exceptions could introduce a dependency, but SWT must
get away with this somehow.  The reason I ask is because I think Draw2D
can be to SWT what Java2D is to AWT.  That is, someone should be able to
come along and get Draw2D and SWT and build an application.

[2] https://bugs.eclipse.org/bugs/show_bug.cgi?id=164387#c30

Randy and Anthony, you obviously have a lot more experience with this
than I do, but I thought I would toss this out there and see what you
guys think.

Cheers,
ian

--
R. Ian Bull
PhD Candidate, University of Victoria
http://www.ianbull.com
http://irbull.blogspot.com/


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