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RE: [dsdp-dd-dev] local variables view modes

John, 
This is something that we would be interested in. Our commercial
debugger currently has support for "Live" scoping. 

Martin




-----Original Message-----
From: dsdp-dd-dev-bounces@xxxxxxxxxxx
[mailto:dsdp-dd-dev-bounces@xxxxxxxxxxx] On Behalf Of John Cortell
Sent: Monday, June 12, 2006 8:23 AM
To: Device Debugging developer discussions; Device Debugging developer
discussions
Subject: Re: [dsdp-dd-dev] local variables view modes

At 07:54 PM 6/11/2006, Daniel Jacobowitz wrote:
>I suggest that you are asking the wrong question.
>
>There's no practical way for the debugger to indicate that the value,
>as presented by the debug information, might be wrong due to inadequate
>debug information.  But it sounds to me like you've written off taking
>advantage of compilers which do give you accurate information for both
>language scope and storage.  When the debug info says the variable is
>unavailable, it really is, and we should be sure to present that to the
>user.
>
>Take advantage of everything we have to keep the debugger as honest as
>possible!

Well, I hadn't completely written it off. I merely had doubts. But in 
the end, I agree with you guys and we'll add the "unavailable 
variable" capability to our design. At this point, though, I'm not 
really seeing anyone saying they would find the feature 
useful--having an "All, Live, and NearPC" set of Variable view modes. 
Like I mentioned in my initial post, we're won't try to contribute it 
if that's the case. I'm not shutting that door though. If and when 
the community wants it, we'll be more than happy to throw it into the
pool.

Thanks to all participants for the very useful feedback.

John


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