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It would be nice to have an ability to easily change function's return and parameter types, because sometimes 'Rename' is not appropriate. For example: ============================================ class Player { public: const PairInt& getPosition() const; void setPosition(const PairInt &pos); const PairInt& getSize() const; void setSize(const PairInt &size); // ... }; ============================================ Now when I want to change the type of position [only] to PairFloat 'Refactor => Rename' offers to change all 4 occurences in this example which is not appropriate. It would be nice to change the prototype of function where you can rename next things: - function parameter's type and name; - function return value's type and name; Changing should be used only for single specified function and be done in header and cpp (if definition exists in cpp).