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Build Identifier: Version: Indigo Service Release 1 Build id: 20110916-0149 By increasing the value of attribute line width on shapes, the new position and layout should be determined based on the center of the line. Otherwise a complex figure gets destroyed if the line width is increased (see attachment). Also it's currently not clear, which algorithm is used by Graphiti to determine the layout of a line after changing the attribute line width. The behaviour seems to be not consistent as you can see in the screenshot, the increased ellipse (head of the actor) has moved to the left, but the line in the middle (body of actor) has moved to the right. The Increasing of line width should be proportional, based on the current position and originating from the middle of the old line. We will be gratefull, if you could solve this issue. Reproducible: Always Steps to Reproduce: 1.Create a complex figure, widht line width = 1. 2.Increase the line width to e.g. 5. 3.The old form of the shape is destroyed.
Created attachment 214982 [details] Problem, line width is not calculated based on the middle (example UML Actor)
just a finding: If we zoom into a shape built of separate lines, the lines come visually closer together at the points they should touch. As workaround I would create complex shapes like that of the UML actor from one polyline instead of multiple ones. (if possible) Not that easy to fix because of the general zooming problems. Too costly and risky to have it in that release.
new feature in sketch editor: possibility to create a human shape and change its line width Commit 8f372b0ce59f2cf115c3c25d6b1069884c77607d
we have to move it out of the juno area
Marked for Kepler
Marked as optional for Kepler due to limited capacity