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At this point, selections actually only contain the single best match for a given query, selected randomly of course. This works fine for movements and simple sets, but we want to support setting multiple values and calculating statistics on sets of selected agents. This will be late bound on code-generation so that we don't unnecessarily search for all agents when one would suffice. A selection of all agents will be defined by adding an "all" funciton Query Action to the selection. (This is one reason we changed the name of the "All Action".)
*** Bug 314989 has been marked as a duplicate of this bug. ***
This is implemented but not yet fully tested. It works only for Escape/Ascape target.