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CDebuggerTab (generic, not DSF), appears to have two bits of logic to decide what the default debugger should be. First, in setDefaults, second in loadDebuggerComboBox (where defaultSelection) is computed. Those bits of code appear to be different -- one is using matching on configs's getSupportedBuildConfigPattern, while the other is using validatePlatform. It is not clear why different logic is necessary. It seems like either one copy should be removed, or else a function should be extracted/generalized.