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Created attachment 105425 [details] use double precision for the setting the weight Build ID: I20080530-1730 Steps To Reproduce: 1. 2. 3. More information: use double precision for setting the weight of the relative bendpoints.
see bug https://bugs.eclipse.org/bugs/show_bug.cgi?id=237802
Anthony, do you mind if I commit this patch for 2.1.2? It looks good to me.
Actually, since #setWeight(float) still works with floats, not sure if we need this to be committed at all.
(In reply to comment #3) > Actually, since #setWeight(float) still works with floats, not sure if we need > this to be committed at all. > Can you comment? Alex / Stephane?
Yes, the bug is fixed by the fix in RelativeBendpoint (237802). So we can leave the setWeigth method with a float parameter even though I think that it is better to work only with double precision for the implementations of the Bendpoint interface. Thanks a lot for your help
Fixed indirectly
[GMF Restructure] Bug 319140 : product GMF and component Runtime was the original product and component for this bug