Bug 194282 - [RulersGrid] connector bendpoints should support Snap to Grid
Summary: [RulersGrid] connector bendpoints should support Snap to Grid
Status: RESOLVED FIXED
Alias: None
Product: GMF-Runtime
Classification: Modeling
Component: General (show other bugs)
Version: 2.0   Edit
Hardware: PC Windows XP
: P3 normal
Target Milestone: 2.1   Edit
Assignee: Carson Li CLA
QA Contact:
URL:
Whiteboard:
Keywords: contributed
Depends on:
Blocks:
 
Reported: 2007-06-25 15:16 EDT by Anthony Hunter CLA
Modified: 2010-07-19 21:56 EDT (History)
2 users (show)

See Also:


Attachments
Proposed Patch (19.14 KB, text/plain)
2007-11-22 14:51 EST, Carson Li CLA
no flags Details

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Description Anthony Hunter CLA 2007-06-25 15:16:34 EDT
- Create two shapes.
- Draw a line between them.
- Turn on "View/Snap to grid".
- Move a shape and observe that it is snapping.
- Create a bendpoint in the line and move.

Result:
- Bendpoint location isn't respecting the snap to grid

Expected:
- Should snap to grid locations just like shapes.  
Could be a GEF defect?  Try logical example...
Comment 1 Carson Li CLA 2007-11-22 14:51:36 EST
Created attachment 83571 [details]
Proposed Patch

The proposed patch now allows bendpoints in GMF to snap to grid.
Comment 2 Cherie Revells CLA 2007-11-23 09:13:02 EST
Committed code in Carson's patch.  
Comment 3 Richard Gronback CLA 2008-08-13 13:08:36 EDT
[target cleanup] 2.1 M4 was the original target milestone for this bug
Comment 4 Eclipse Webmaster CLA 2010-07-19 21:56:42 EDT
[GMF Restructure] Bug 319140 : product GMF and component
Runtime was the original product and component for this bug