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When an element is highlighted, all its occurrences are marked in the overview ruler with annotations. Annotate the element's definition specially, say with double saturation, so it is easy to pick it out from the crowd.
Do you mean the inital input or the definition? e.g.: void foo() { fo<caret>o(); } would you render the definition or the caret location?
(In reply to comment #1) > Do you mean the inital input or the definition? > > e.g.: > > void foo() { > fo<caret>o(); > } > > would you render the definition or the caret location? > I mean the definition. Examples: (1) class <SPECIAL HILITE>Foo</SPECIAL HILITE> { ... <HILITE>Foo</HILITE> foo = new F<caret>oo() (2) public void <SPECIAL HILITE>foo</SPECIAL HILITE>() { ... <HILITE>f<caret>oo</HILITE>(); (3) class Foo() { private int <SPECIAL HILITE>bar</SPECIAL HILITE>; void baz() { <HILITE>ba<caret>r</HILITE> = 0; <HILITE>bar</HILITE> = <HILITE>bar</HILITE> + 1; etc. Maybe it's simpler to say: I want the occurrence that I will go to if I hit F3 to have a special highlight. Does that help?
Get rid of deprecated state.
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