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Re: [bpmn2-modeler-dev] New release and Bug Hunt Contest announcement

Hi again Andrea,

Just to follow up on the problem you're seeing with multiple lanes within pools, here's a screeshot of a diagram I just put together that demonstrates this functionality [1]. If you're not able to construct this diagram, please let me know so I can figure out what the issue is...

[1] http://content.screencast.com/users/rbrodt/folders/Jing/media/9e77c39c-e731-4f33-a3d1-db98c4c0bf33/2013-09-03_0908.png

Bob


----- Original Message -----
> Hi,
> 
> Great News :)
> 
> I've download and play with this release of BPMN Modeler.
> 
> I'm evaluating the porting of our tools ( actually still based on BPMN 1
> modeler ) to the BPMN2 Modeler.
> 
> I've some question doubt, that i want to share.
> 
> 1) I've not clear how the palette is configured according to the wizard used
> to create the BPMN diagram.
> 
> For example i've notice that if i use the "New Generic BPMN2 Diagram"
> and then i choose
> "Process" ( in the dialog box ) i'm not able to add Pools on the diagram
> beacuse they're not present.
> Instead if i choose "Collaboration" i'am able to add Pools.
> 
> In my opinion does not really make sense the disticntion between
> "Process" and "Collaboration"
> on the wizard. Instead the distinction between Collaboration and
> Coreography make sense :).
> 
> 2) When i try to use more than one lanes on a single Pool, the editor
> does not look
> like as i expected, and i'm not able to place tasks in lanes inside a Pool.
> Is this a known bug??? I think it's perfectly legal to use multiple
> lanes within "Pools"
> Any Thought???
> 
> 3) I like very much, the option to use "Manhattan Style" connection
> routers. By the way i think
> this should be the "default".
> 
> 4) Is there a mechanism to autolayout a BPMN2 file not created with the
> BPMN2 Modeler??
> A useful requirements is to open with the modeler bpmn2 file not created
> with then BPMN2 Modeler.
> 
> 5) The last question, is more from developer point fo view. I'm
> interested to know if
> there is some documentation about the mechanism to extend and customize
> the editor.
> In particular i'm interested in
> 
> 5.1) Mechanism to personalize Palette Behaviour ( I see there's another
> wizard related to JBPM that
> provide something like these but it's not clear to me how it's working )
> 
> 5.2) Mechanism to define runtimes and integrate into the editor
> 
> 5.3) I there a way to perform some DnD on the editor ( Actually i'm
> using a lot some
> features of BPMN 1 Editor ) that defines extension points, to customize
> DnD operations enabling the
> underlying EMF model to be annotated with EAnnotation
> 
> 
> Just my two cents...
> 
> Andrea Zoppello
> 
> Il 30/08/2013 20:48, Bob Brodt ha scritto:
> > Hi y'all!
> >
> > Version 0.2.7 of the BPMN2 Modeler is now available. Please see the What's
> > New Page [1] for more information.
> >
> > The BPMN2 Modeler project has been in development for over a year now and
> > this will be the last version during the incubation stage before what we
> > hope will be a 1.0 graduation release.
> >
> > The push for "zarro boogs found" is on and we're counting on you, the user
> > community, to help us find the last few remaining bugs. Of course, you
> > will be rewarded for your efforts in more ways than just the simple
> > satisfaction of knowing you have contributed to the project to help make
> > it the best BPMN 2.0 design tool available. Please see the contest rules
> > on Zarroboogsfound.com for details.
> >
> > Thanks to everyone in the eclipse user community for your help!
> >
> > "The management"
> >
> > [1] http://eclipse.org/bpmn2-modeler/whatsnew/whatsnew-0.2.7.php
> > _______________________________________________
> > bpmn2-modeler-dev mailing list
> > bpmn2-modeler-dev@xxxxxxxxxxx
> > https://dev.eclipse.org/mailman/listinfo/bpmn2-modeler-dev
> >
> >
> 
> 
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> 


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