Is it possible to create a fully transparent SWT image and then render
antialiased text on it? If i just mark one color as transparent, it will
not mark the anti-aliased pixels around the text as having partial
translucency - or perhaps this is an expected result with subpixel
rendering? Or perhaps the subpixel rendering expects the background color
/ texture to be present in order to create the correct blended text pixels?
What i'm looking for is to create an SWT image, render some text and then
iterate over the pixels of the SWT image, expecting alpha value to be 0
where there is no text, 255 where there is a full pixel and between 0 and
255 in the pixels around the text.