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[News.eclipse.dsdp.mtj] Re: Preprocessing Discussion
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Sebastian,
have you checked a short news track earlier "Preprocessing is having some
patents"? What is your understanding of them? Are they something that should
be checked against your solution by Eclipse legal?
Rauno
"Sebastian Sickelmann" <sebastian.sickelmann@xxxxxxxxx> wrote in message
news:45463B36.3010806@xxxxxxxxxxxx
> Hi MTJ
>
> Let me introduce myself in first place. My Name ist Sebastian Sickelmann
> and i am CTO of Four2B GmbH in Germany. We(mainly Artjom Bitor)
> developed a preprocessing solution that is able to manage Code
> Fragmentation without comment based proprosessing derectives.
>
> I have a meeting with Mika, Rauno and Arto at Eclipse Summit(thanks for
> good discussion at Summit). The result of our discussion was that it is
> best to discuss our solution at MTJ Newsgroup or Mailing List. I decided
> it is best in Newsgroups(for Thread-Tracking).
>
> And the best way presenting a solution for discussion purpose is to show
> a small "real" world example. For that we packaged a Update-Site
> (http://www.annocracy.four2b.de/update/) (Sorry that we only bring in
> source-code for the Annotation Implementation, but at this time i don't
> get the complete clearance for using the EPL for the complete source).
>
> And we know that is not easy to see how a solution works without any
> example Project. (http://www.annocracy.four2b.de/GameOfLife.zip)
>
> In the GameOfLife Zip is a project and an additional Plugin
> (de.four2b.annocracy.mockDeviceDataSource_1.0.0.jar) that is not really
> useful for a real project, but is capable for the GameOfLife Example
> Project. Annocracy is extendable at several points, and this plugin is a
> simple DeviceInformation Datasource for Annocracy. The
> DeviceDataSources, BuildSystem etc. are not the Main-Parts of Annocracy.
> But we packed this example with a very simple Build-Cycle and
> DeviceData-Source, to show its functionality.
>
> Our main goal is to enable MTJ to use Annocracy Preprocessing, so that
> it is embeded in all those nice MTJ-Features.
>
> If you want to discuss with us about preprocessing with Annotations it
> is time to create a fresh Eclipse 3.2-Testing Installation and workspace
> for testing purpose and extract the GameOfLife-Zip and add the prepared
> project to this workspace. Please don't forgot to install the additional
> MockDeviceDataSource-Plugin into your plugin-directory.
>
> Annocracy is an RCP so you can use it via RCP-Launch-Configuration. We
> prepared a small ANT-Task(not fully integrated all features yet). With
> this use can use Annocracy outside of Eclipse(just a RCP-Installation
> with the used plugins are needed). There is no UI-Plugins in Annocracy,
> but we want to integrate it into MTJ-Build-Process (posible there will
> be a need for using Wizards and Preference-Pages for Annocracy, but now
> let please discuss the preprocession terms in General).
>
> In GameOfLife Project we tried to help setup your first Annocracy Build.
> Please read readme.txt and follow the instructions. Be carefull the
> temporary-workspace(WORK in build.xml and "Workspace Data" in
> RCP-Launch-Configuration) used by Annocracy will be deleted before
> processing.
>
> Hope to get some review reports, proposals or maybe just ideas of want
> we can do better.
>
> We try to translate our internal architecture document to english and
> bring it in an presentable form in the next days.
>
> Hope to hear from you
>
> Kind regards
> Sebastian