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[news.eclipse.gef3d] Re: Lighting

Hi all,

On 2009-06-03 01:20:01 +0200, Kristian Duske <kristian.duske@xxxxxxxxxxxxxxxx> said:
No, not right now. We haven't added any support for lighting whatsoever because we didn't see how it was neccessary for diagram editors, which is our main concern ;-).

If it's just a matter of adding methods to Graphics3D, I don't see why we couldn't do it though. Jens, what do you think?

Of course we could add some methods for lighting support. :-) If there is a volunteer who would like to add them ;-) Note that the Graphics3D interface is implemented at least by two classes, one for LWJGL, the other one for X3D!


Generally spoken, we have only implemented so far what we need and what we think 95% of the users would probably need. If there are other things, please add a bug report (enhancement request). In most cases, we didn't implement things because we do not like them, but simply because we didn't have the time.

One note on lights: While OpenGL supports lights, it doesn't support shadows. So even if we add lights, maybe the effect won't be as impressive as expected.

Cheers,

Jens