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[news.eclipse.gef3d] Lighting


In my continuing exploration I'm trying to figure out how to get lightening to work to add apparant depth to the solid cubes.. I've found some gl examples such as..


http://www.videotutorialsrock.com/opengl_tutorial/lighting/text.php

But the glLightfv method doesn't appear to be part of Graphics3D. Is thi possilbe to do right now?

thanks!

Miles