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[news.eclipse.gef3d] Re: Best strategy for updating all figures?

Hi Miles,

OK, I got it running! It doesn't look that interesting, but it works. :) And it's fast too..much faster than draw2D rendering. I had to do a lot of fiddling as I expected, but as you guys advertised, the new code to do this is remarkably small -- I really only had to extend my existing 2D classes.

Cool, that's good to hear!

Any word on the other shapes you guys were working on? A sphere would be nice. :) Is there a relatively easy way to get 3D models as figures?

Not yet. But since the framework doesn't need any geometry data (for picking etc), it shouldn't be too hard t display 3D models. On the other hand, OpenGL doesn't come with support for this AFAIK, so you'd have to write that code yourself. There's also the open question what to do with 2D children of such figures, since there isn't neccessarily a plane to project them on (in the case of a sphere, for example). So far, we haven't had to use any "exotic" shapes because we mostly use 2.5D diagrams with GEF editors projected onto simple planes.


Best regards
Kristian