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[news.eclipse.gef3d] Re: A couple of errors in ..draw3d

Hello Miles,

we are not using Galileo yet, so the six methods you mentioned in your original post are not implemented in GEF3D. I suggest you either implement them yourself or wait until we do it. Either way, there are some methods in the Graphics class that we do not support properly yet. I have just committed a new version of LWJGLGraphics that has support for some of those methods (mostly setters that will be ignored now). Those methods that still throw an exception are now documented in the class javadoc.

I suggest you update to the latest revision and have a look. I hope this helps get GEF3D to run for you. If you have any further problems, let us know.

Best regards
Kristian