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RE: [rap-dev] Draw2D Support

Hi Vineet,

The code for Draw2D is not yet in a repository. We developed it first as
a showcase and then as an early prototype but want to avoid to make a
committment for providing Draw2D without further support from the
community. As soon as the code gets out we will have to deal with it ...

We are planning to bring the code into the Eclipse.org repositories, but
would like to get some more involvement from other parties, so your
interest is well received. In any case we will have to go through IP
clearing first, so expect that to take a couple of weeks.

With respect to your question about Canvas vs. Flash, this was a
scalability topic. None of the canvas technologies did scale for
diagrams with thousands of elements, which was important to us. 

Regards,

Jochen

-----Original Message-----
From: rap-dev-bounces@xxxxxxxxxxx [mailto:rap-dev-bounces@xxxxxxxxxxx]
On Behalf Of Vineet Sinha
Sent: Thursday, April 03, 2008 12:29 AM
To: rap-dev@xxxxxxxxxxx
Subject: [rap-dev] Draw2D Support

Hi,
We have been seriously considering using RAP for the next generation
work of what we have been doing. However, the biggest challenge that we
saw was in getting our serious use of Draw2D (and GEF) into RAP.

The Draw2D feasibility demo has gotten me excited. Is the code for the
demo somewhere? We might be able to put in some resources to get things
working (atleast to meet our needs).

Also, I would likely have made the same choice, but I would like to know
the reason you guys chose to use Flash as opposed to Canvas on the
browser side?

Regards,
Vineet
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