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Re: [platform-dev] generic editor and breakpoints

That sounds like a good aproach, I'll play around with that, currently there is the problem that my adapter is called and also canToggleBreakpoints is called but the method toggleBreakpoints is never called so there still seem some magic missing here :-)

Am 14.09.21 um 14:49 schrieb Alexander Fedorov via platform-dev:
Since debug.ui already depends on generic editor via "org.eclipse.ui.genericeditor.hoverProviders" extension, the additional code could go to debug.ui bundle directly.

Regards,
AF

9/14/2021 2:40 PM, Christoph Läubrich пишет:
I'd like to provide breakpoints for an editor based on the Generic Editor.

As far as I understand there is currently no support for this kind of usage but I still like to ask if there are anything out there to be reused, any work in progress. If not I could try to add basic support for this if there are no objections.

From [1] it seems the very first step would be to add a adapter factory to register IToggleBreakpointsTarget to target the generic editor for a given content type...

As currently generic editor does not depend on debug.ui, should this ne functionality go into a separate plugin or is it okay to extend the scope of generic editor to debug.ui?


[1] https://www.eclipse.org/articles/Article-Debugger/how-to.html#Breakpoints
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