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Re: [platform-debug-dev] Editor Decorations

A little example on how to provide the icon and set the foreground and background colors for the correct line would be very handy to those of us who are still learning. Also who takes care of unselecting and unrevealing (i.e. deleting the icon and restoring the colors)?

Regards,
Mary Kroening
Amzi! inc.

At 04:31 PM 7/9/2003 -0500, you wrote:

To support custom editor decorations, the following methods have been added to IDebugEditorPresentation:

        /**
         * Provides this editor presentation with a chance to position the given editor to
         * the appropriate location for the given stack frame. Returns whether this!
         * editor presentation has performed the select and reveal. When <code>false<! /code>
         * is returned, the debugger will perform the select and reveal.
         * 
         * @param editorPart the editor the debugger has opened
         * @param frame the stack frame that corresponds to the editor
         * @return whether this presentation has performed the select and reveal
         */
        public boolean selectAndReveal(IEditorPart editorPart, IStackFrame frame);
       
        /**
         * Provides this editor presentation with an opportunity to decorate the given
         * editor in the context of the given stack frame. This method is called after
         * <code>selectAndReveal</code>.
         *
         * @param editorPart the editor the debugger has opened
         * @param frame the stack frame that corresponds to the editor
         */
        public void decorateEditor(IEditorPart editorPart, IStackFrame frame);

These methods allow a debug model presentation to position/highlight/decorate an editor for a stack frame. This support will be in the milestone 2 build next week. Any feedback from early adopters is appreciated.

Darin

----- Forwarded by Darin Wright/Ottawa/IBM on 07/09/2003 04:28 PM -----
Darin Wright/Ottawa/IBM@IBMCA
Sent by: platform-debug-dev-admin@xxxxxxxxxxx

07/09/2003 03:29 PM
Please respond to platform-debug-dev
       
        To:        platform-debug-dev@xxxxxxxxxxx
        cc:       
        Subject:        Re: [platform-debug-dev] Instruction Pointer Images




That is to be addressed by: https://bugs.eclipse.org/bugs/show_bug.cgi?id=36597.


The debugger will delegate to the editor presentation to "decorate" an editor for a stack frame, when a stack frame is selected. This avoids special editor inputs/duplicate editors open, etc. The debugger will consult the editor presentation to determine if a line should be "selected and revealed" by the debugger (in the case of an ITextEditor). This allows the editor presentation to take care of the job if it wants to.


Darin



Mary Kroening <mary@xxxxxxxx>
Sent by: platform-debug-dev-admin@xxxxxxxxxxx


07/09/2003 03:15 PM
Please respond to platform-debug-dev
       
       To:        platform-debug-dev@xxxxxxxxxxx

       cc:       

       Subject:        Re: [platform-debug-dev] Instruction Pointer Images




We would like to also be able to specify the foreground and background colors for line highlighting for each stack frame. That would eliminate the horrid kludge of having a special LanguageEditorInput which means a second editor is opened for each source file (if it was already open).

Regards,
Mary Kroening

At 02:57 PM 7/9/2003 -0500, you wrote:

Debug developers,


Regarding:
https://bugs.eclipse.org/bugs/show_bug.cgi?id=33598

Support has been added to allow debug model presentations to provide custom instruction pointer images. To do so,  a model presentation simply implements IDebugEditorPresentation, which provides an instruction pointer image for a stack frame. The change has been implemented in a non-breaking fashion, such that model presentations do not have to implement the new interface. We will likely add more methods to this new interface (IDebugEditorPresentation) to support other editor decorations during the 3.0 development cycle.


Any feedback from interested debug model developers is appreciated.


Darin



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