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Re: [mosquitto-dev] help

Hi Vova,

There's no reason why what you want shouldn't work.

What version of mosquitto are you using? And what message QoS? Any
details you can give about the problem would help us figure out what
is going on.

Cheers,

Roger



On Sat, Sep 6, 2014 at 12:04 PM, Vova Cooper <vovacooper@xxxxxxxxx> wrote:
> Hey.
>
> I'm trying to develop some multyplayer game with MQTT and i have some issue.
> you can find the game on github:
> https://github.com/vovacooper/FxRunner
>
>
> Each client should send his position about 30 times a second which is
> working but with an issue:
> all the subscribers (other players) is receiving the data 2 around times a
> second (about 15 messages each time).
>
> Example:
> lets say the that one player sending 100 times a second at time : 0s , 0.01s
> , 0.02s, ... ,
> the client receiving the data times: 0.5s , 0.501 , 0.502 , 0.503 ... 0.55
> ...   0.901 , 0.902 ... 0.95
>
>
> i'm currently using Mosquitto broker on my server
>
>
> so my question is in general is it possible to send real time messages with
> MQTT (by real time i mean message by message and not chunks of messages).
> if it is possible what could be the issue?
>
> Thank you
> vovacooper
>
>
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