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Re: [gef3d-dev] LWJGL SDK plugin install issue
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Hi,
On 28.01.13 20:08, Miles Parker wrote:
> Not sure where to post this as it isn't really an Eclipse bug per se.
But it looks like there is an issue with the LWJGL plugin that I think
Jens was maintaining. LWJGL seems to install fine, but it looks like
something in the SDK feature is broken:
>
> "MD5 value not available or incorrect size,
f30a1205235e1b9578a956642a6fb51."
Yes, I know about this problem. Unfortunately I haven't had the time to
fix it. Actually, I'm not quite sure why this happens, as I'm not
building (and signing) the update site myself -- this is up to the LWJGL
maintainers. I only created the build system for the update site. The
latter is a hack: They use Ant for building the Java related stuff, and
creating an Eclipse update site only using Ant is quite painful. So I
was thinking about providing a separated build system only for the
update site using Maven/Tycho, but I haven't had the time to to that.
So long, you could try my personal LWJGL update site with an elder LWJGL
version at http://jevopi.de/updatesite/org.lwjgl.updatesite
Cheers,
Jens