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Re: [gef3d-dev] LWJGL 2.6 Plugin available

Awesome Jens. Look forward to checking it out. It sounds like this will spur more Eclipse based development for LWJGL in general, which can't be a bad thing.

On Jan 17, 2011, at 2:51 PM, Jens v.P. wrote:

> Hi,
> 
> I'm happy to announce the availability of the new LWJGL 2.6 version via the Eclipse update site at lwjgl.org/update. This version hopefully fixes some problems, especially with ATI graphic cards. At the moment, the 2.1 version is gone, so you better make a backup of your old version, just in case. We (Brian Matzon from the LWJGL team and I) are currently working on a solution to make several version of LWJGL available via that update site. This update also brings some new features:
> 
>   * a new view, called LWJGLInfoView, printing out some information
>     about your graphics card and OpenGL driver, which is really
>     helpful in case of problems.
>   * the new version comes with separate features for the binaries only
>     and the full SDK, including help, JavaDoc and sources
>   * a new plugin "tools" with a preconfigures Eclipse library for
>     adding the LWJGL library to your classpath etc. in case of plain
>     Java applications (see help for details).
> 
> I haven't announce that new version in the GEF3D newsgroup yet, as I wanted to wait to hear from you whether this new version is working for you...
> 
> Cheers,
> 
> Jens
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