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[gef3d-dev] RAP / browser support?

OK guys,

This is completely out of left field, but have you thought about the possibility of taking GEF3D and using it as a way around lack of GEF / Draw2D support for RAP? As I mention in comment, I don't know about OpenGL support in browsers and I'm not sure how reliant the GEF3D internals are on 20 graphics support, but I figured with the new renderer support for vector text that it might be possible..

cheers,

Miles


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