[
Date Prev][
Date Next][
Thread Prev][
Thread Next][
Date Index][
Thread Index]
[
List Home]
[gef3d-dev] JOGL did NOT get IP approved
|
Hi all,
yesterday was a bad day for GEF3D and other 3D related projects at Eclipse:
JOGL did not get IP approved.
Without JOGL and LWJGL (which did not get IP approved either) I'm afraid
there will be no OpenGL wrapper library left to put into the Eclipse
orbit. For details, see http://dev.eclipse.org/ipzilla/show_bug.cgi?id=2840
While this sounds pretty dramatically, I still haven't lost all hopes.
As far as I understand the situation, the main problem of getting JOGL
IP approved was the Oracle/Sun merge. So it simply was bad timing. We
(especially Barb Cochrane, who did the due diligence) weren't able to
find a person responsible for JOGL at Oracle/Sun. Maybe we'll be able to
find someone in a couple of weeks (or months?).
Similar to SVN, we can still work on GEF3D and rely on 3rd party
libraries not added to the orbit. In a couple of weeks I hope to create
a build system, maybe we can figure out a way of how to deal with LWJGL
or JOGL.
Besides, there were some SWT OpenGL bindings. I don't know the current
state of this package and I'm not sure whether it makes sense to create
our own OpenGL bindings. I'm not sure about how much work this would be,
since we already provide a lot of things usually provided by these
wrapper libraries (such as basic shapes, the 3D geometry package and so
on). Maybe it wouldn't be that hard to revive these SWT bindings...
Maybe we could even try to create a Google Summer of Code project for
this? What do you think?
Cheers,
Jens