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[gef3d-dev] Warning: Removing singleton pattern for RenderContext

Hi all,

due to several conceptional problems (see bug https://bugs.eclipse.org/bugs/show_bug.cgi?id=271878 ) I'm gong to remove the singleton pattern used in RenderContext. That is, method

public final static RenderConext getContext()

is to be removed.

I have already reafactored most of the system, and I'm going to check in the code if everything is running that weekend. I will then post a longer mail explaining the changes. I hope that editors are only minimal affected.

In general: All singletons with a state must be removed. I will explain that later, too.

Cheers

Jens




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