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Re: [gef-dev] GEF contribution

Hello,

thanks for the answers. I guess we will do the following:
- complete our project first
- create a bugzilla account
- add a ticket in Bugzilla with the description of the feature and a patch
- wait for comments :)

Would that be fine?

Best,
Sven and Florian


Am 17.01.2008 um 19:46 schrieb Randy Hudson:

I thought both bugzilla and and the wiki are subject to the same terms of use. Even so, the *code* is what would eventually be redistributed, and I
agree that it should be attached to a bugzilla at least for easy IP
housekeeping.

I was only suggesting that how the code works or could be used by clients is more easily described (and that description can be revised) on the wiki
compared to a ZIP attachment.

-Randy




             Anthony Hunter
             <anthonyh@xxxxxx.
com> To
             Sent by:                  GEF development
             gef-dev-bounces@e         <gef-dev@xxxxxxxxxxx>
clipse.org cc

Subject
             01/17/2008 12:34          Re: [gef-dev] GEF contribution
             PM


             Please respond to
              GEF development
             <gef-dev@eclipse.
                   org>






Hi Team, I disagree with the statement to use the GEF Wiki.

Since the contributed code (and algorithms) would need to go through IP Review, we want everything in the Bugzilla for tracking purposes. You can attach a document to the Bugzilla if HTML or something else is desired for
presentation of the ideas.

Cheers...
Anthony
--
Anthony Hunter mailto:anthonyh@xxxxxxxxxx
Software Development Manager: Eclipse Open Source Components
IBM Rational Software: Aurora / Modeling Tools
Phone: 613-591-7037



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Florian:

If you're new to Eclipse development process, you'll need a Bugzilla
account [1] to open the bug [2], attach the patch, and provide
documentation in the wiki [3].

[1] https://bugs.eclipse.org/bugs/createaccount.cgi
[2] https://bugs.eclipse.org/bugs/enter_bug.cgi?product=gef
[3] http://wiki.eclipse.org/GEF/Snap_To_Shape_Extension (page title is for
example only)

Cheers,

Nick

On Jan 17, 2008 11:16 AM, Randy Hudson < hudsonr@xxxxxxxxxx> wrote:
  This sounds really cool.  You could consider using the Wiki for
  documenting
the algorithm, since it offers more formatting support than a bugzilla
  for
  things like embedded images.

  -Randy




              Florian Schatz
              <fsch@informatik .
uni- kiel.de> To
              Sent by:                  gef-dev@xxxxxxxxxxx
gef-dev- bounces@e cc
              clipse.org
Subject

                                        [gef-dev] GEF contribution
              01/17/2008 04:48
              AM


              Please respond to
               GEF development
              < gef-dev@eclipse.
                    org>






  Hello GEF team,

  we are two students of the Christian-Albrechts University of Kiel.
Currently we are participating in a course where we create features for
  GMF generated editors.
Our task is to add the feature 'snap to distance' - snapping of objects
  at simular distance of each other (see attachement).

We noticed that in M4 the snap to shape (geometry) is implemented. We would like to contribute our extension of this which is implemented in a
  simmilar way in GEF to the community.
  What are the requirements to do this?

  Here is the link to our course wiki:
http://rtsys.informatik.uni-kiel.de/trac/07ws-model/wiki/ Introduction
  Here is the description of our feature (note: part one was already
  implemented in M4):
  http://rtsys.informatik.uni-kiel.de/trac/07ws-model/wiki/
  ProjectFeatureRequirementsgroup1


  PS: We are currently not in the mailinglist gef-dev@xxxxxxxxxxx, so
  please answer to this email address.

  Thanks!

  Best,
  Sven and Florian
  (See attached file: distances 09-18-50.png)
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