I thought both bugzilla and and the wiki are subject to the same
terms of
use. Even so, the *code* is what would eventually be redistributed,
and I
agree that it should be attached to a bugzilla at least for easy IP
housekeeping.
I was only suggesting that how the code works or could be used by
clients
is more easily described (and that description can be revised) on
the wiki
compared to a ZIP attachment.
-Randy
Anthony Hunter
<anthonyh@xxxxxx.
com> To
Sent by: GEF development
gef-dev-bounces@e <gef-dev@xxxxxxxxxxx>
clipse.org cc
Subject
01/17/2008 12:34 Re: [gef-dev] GEF contribution
PM
Please respond to
GEF development
<gef-dev@eclipse.
org>
Hi Team, I disagree with the statement to use the GEF Wiki.
Since the contributed code (and algorithms) would need to go
through IP
Review, we want everything in the Bugzilla for tracking purposes.
You can
attach a document to the Bugzilla if HTML or something else is
desired for
presentation of the ideas.
Cheers...
Anthony
--
Anthony Hunter mailto:anthonyh@xxxxxxxxxx
Software Development Manager: Eclipse Open Source Components
IBM Rational Software: Aurora / Modeling Tools
Phone: 613-591-7037
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|"GEF development" <gef-dev@xxxxxxxxxxx>, "Florian Schatz"
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|Re: [gef-dev] GEF contribution
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Florian:
If you're new to Eclipse development process, you'll need a Bugzilla
account [1] to open the bug [2], attach the patch, and provide
documentation in the wiki [3].
[1] https://bugs.eclipse.org/bugs/createaccount.cgi
[2] https://bugs.eclipse.org/bugs/enter_bug.cgi?product=gef
[3] http://wiki.eclipse.org/GEF/Snap_To_Shape_Extension (page title
is for
example only)
Cheers,
Nick
On Jan 17, 2008 11:16 AM, Randy Hudson < hudsonr@xxxxxxxxxx> wrote:
This sounds really cool. You could consider using the Wiki for
documenting
the algorithm, since it offers more formatting support than a
bugzilla
for
things like embedded images.
-Randy
Florian Schatz
<fsch@informatik .
uni-
kiel.de> To
Sent by: gef-dev@xxxxxxxxxxx
gef-dev-
bounces@e cc
clipse.org
Subject
[gef-dev] GEF contribution
01/17/2008 04:48
AM
Please respond to
GEF development
< gef-dev@eclipse.
org>
Hello GEF team,
we are two students of the Christian-Albrechts University of Kiel.
Currently we are participating in a course where we create
features for
GMF generated editors.
Our task is to add the feature 'snap to distance' - snapping of
objects
at simular distance of each other (see attachement).
We noticed that in M4 the snap to shape (geometry) is
implemented. We
would like to contribute our extension of this which is
implemented in a
simmilar way in GEF to the community.
What are the requirements to do this?
Here is the link to our course wiki:
http://rtsys.informatik.uni-kiel.de/trac/07ws-model/wiki/
Introduction
Here is the description of our feature (note: part one was already
implemented in M4):
http://rtsys.informatik.uni-kiel.de/trac/07ws-model/wiki/
ProjectFeatureRequirementsgroup1
PS: We are currently not in the mailinglist gef-dev@xxxxxxxxxxx, so
please answer to this email address.
Thanks!
Best,
Sven and Florian
(See attached file: distances 09-18-50.png)
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