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Re: [Dltk-dev] Triggering script builds
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Thanks. Set that up, extracted the dependencies from built models, and fed them into IBuildState.
The dependencies are being saved in a queue, but subsequent builds are not triggered. In this statement in ScriptBuilder.java:555,
while (!buildState.getStructuralChanges().isEmpty()
&& !queue.isEmpty()) {
since the structural changes map is empty (the queue is non-empty), the queue is never read (builders are again called in the body of this loop) - perhaps the test should be an OR instead of AND?
On Sep 23, 2011, at 11:55 AM, Alexey Panchenko wrote:
> Hi Timothy,
>
> 1. create IScriptBuilder implementation and contribute it via extension point
> 2. in build() function report dependencies via
> IBuildState.recordDependency(main, included)
>
> Regards,
> Alex
>
> On Fri, Sep 23, 2011 at 17:38, Timothy Wall <twall@xxxxxxxxxxxx> wrote:
>> BTW, the trigger needs to be added dynamically as the user edits the list of includes.
>>
>> On Sep 23, 2011, at 10:58 AM, Timothy Wall wrote:
>>
>>> I'd like to trigger a re-build of my script when one of its imports/includes changes.
>>>
>>> Is there any existing API (either in DLTK or eclipse proper) to add such a trigger?
>>>
>>
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