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Re: [cdt-dev] How to set search paths for audio/texture etc

Could well do.

Actually, I just found out my problem was because my coding colleague
had committed some fancy file path referencing to our code. This was
just as I was having issues with svn with my Eclipse project so I
never noticed the effect his changes had. When I finally broke my
Eclipse project and consequently tried to start a fresh project with
an updated svn, I had my app complaining of not being able to find any
required files. I tried an older revision an the problem went away.

So I've just been going in circles for a day.

Thanks all the same.

Glenn

On Sat, Aug 16, 2008 at 1:57 PM, Alex Chapiro <achapiro@xxxxxxx> wrote:
> In Launch Configuration Dialog you can specify environment (see page with
> the same name). Is it what you are asking about?
>
> Regards,
>
> Alex
>
> Glenn McCord wrote:
>>
>> I can't remember how I got this to work last time.
>>
>> I have an SDL/OpenGL project that requires audio and textures but I
>> can't make Eclipse know where they are. They just sit on the same
>> directory level as Debug, so from the executable's point of view, it
>> should be ../textures, ../audio etc.
>>
>> Short of copying the texture and audio folders into Debug, where is
>> the controls for setting search paths. I don't even think I'm using
>> the correct terminology thus I can't find where to put the
>> information.
>>
>> Could someone please help me out?
>>
>> Cheers.
>> _______________________________________________
>> cdt-dev mailing list
>> cdt-dev@xxxxxxxxxxx
>> https://dev.eclipse.org/mailman/listinfo/cdt-dev
>>
>
>
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>


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