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RE: [bpel-dev] Class related to the Invoke action

Hi Michael,

I’m stuck in another point now. Once dropped the action on the canvas I would like that a kind of menu appears letting the user chose an operation.

Which kind of swt menu should use? I thought something similar of what you obtain if you right click on a element on the canvas.. does something like this exist?

By the way I tried to launch a messagebox once dropped the action on the canvas, but nothing happens. I think because I don’t use the correct shell and the correct display. How can I get this 2 objects from the class BPELCreationTool?

 

Thank you in advance

 

Marco M.

 


From: bpel-dev-bounces@xxxxxxxxxxx [mailto:bpel-dev-bounces@xxxxxxxxxxx] On Behalf Of Michael Illiger2
Sent: Wednesday, July 02, 2008 9:22 AM
To: BPEL Designer project developer discussions.
Subject: Re: [bpel-dev] Class related to the Invoke action

 


Hi Marco,

I would suggest to override performCreation() or handleFinished() in BPELCreationTool. There you can check if the object created by the factory is of type Invoke and do whatever you like...

Mit freundlichen Grüßen / Kind regards

 

 

 

 

 

 

 

 

Michael Illiger

 

 

 

 

 

Software Developer - BPEL Editor / WID

 

 

IBM Software Group, Application and Integration Middleware Software

 

 

WSS Business Process Solutions Development 1

 

 

 

 

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Sitz der Gesellschaft: Böblingen / Registergericht: Amtsgericht Stuttgart, HRB 243294

 




From:

"Maio, Marco" <Marco.Maio@xxxxxxxxxxxxxx>

To:

<bpel-dev@xxxxxxxxxxx>

Date:

07/01/2008 06:06 PM

Subject:

[bpel-dev] Class related to the Invoke action

 





Hi to all,
I would like to modify the class related to the Invoke action so that once clicked on the invoke button it appears a kind of new palette (maybe a dialog?!) allowing the user to choose which pLink’s operation invoke.
In this way there’s no need to go into invoke’s detail and manually associate it to a pLink’s operation, but everything is done automatically (of course, once the user has selected the operation from the new palette/dialog).
So, which class should I modify or work on to do what I described before?
 
Cheers,
Marco M._______________________________________________
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