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[aspectj-users] Reminder: AOSD Submission Deadlines on Monday November 6th

I wanted to remind everyone that the deadline for submitting proposals for
Industry Papers, Workshops, Tutorials, and Demonstrations is this Monday,
November 6th.

For complete submission information please visit
         http://aosd.net/conference

[we apologize for duplicate receipt of this message]

        ----------------------------

INDUSTRY PAPERS 

The AOSD.07 conference invites high-quality papers reporting on the use of
aspect-orientation in industrial settings. Industry papers provide an
opportunity for industry leaders in applying AOP and AOSD to share their
experiences with each other and the rest of the community.

Are you developing tools to support AOSD, or do you have experience applying
aspect-oriented techniques to a commercial project, product, or open source
solution? What problems did you tackle with AOSD, and what were the results?
How did your colleagues who were unfamiliar with AOSD respond? What level of
adoption has AOSD reached within your organization or among your users and
customers? What technical, organizational and business issues did you face?
What are the main challenges facing industrial adoption of AOSD? What
priorities do you believe the community should address?

Industry papers form an important part of the AOSD conference. They not only
bring together leaders in industrial use of AOSD, they also inform
researchers about the key problems facing current users. The Industry track
at AOSD has been evolving as industrial use of aspects grows. See the
Industry Track Proceedings from 2006 for examples of Industry Track papers. 
        ------------------------------

TUTORIALS

The AOSD.07 Organizing Committee invites proposals for tutorials to be held
in conjunction with the AOSD.07 conference. We seek to offer a high-quality
tutorial program covering the state of the art in AOSD, with topics of
interest for participants with intermediate to advanced knowledge of the
subject. Tutorials should address advanced techniques, applications, and
emerging opportunities in AOSD and related areas. Each submission will be
evaluated according to the value and relevance of its topic to conference
attendees, the expertise and experience of the presenters, and the
completeness and overall quality of the tutorial proposal.

Tutorial proposals should be for a half-day, which is 3 hours excluding
breaks. For topics that do not fit well into a half-day format we invite
proposals for combined half-day tutorials where a participant can choose to
join for only the first half or both halves. 
        ------------------------------

WORKSHOPS

We invite proposals for one-day workshops to be held in conjunction with the
AOSD.07 conference. A workshop is a collaborative forum where participants
meet to exchange opinions, present ideas, and discuss preliminary results.
Workshops can be structured in formats ranging from small conferences to
smaller, more focused problem solving sessions. We encourage proposals on
focused topics that deal with emerging challenges and innovative approaches
in AOSD, and particularly encourage proposals on AOSD-related topics that
are novel or of emerging importance. Each workshop proposal will be
evaluated according to the value and relevance of its topic, the expertise
and experience of the workshop organizers, and the workshop's potential for
attracting participants and generating useful results. We would like to
stress the importance of active and creative workshops that foster a
collaborative environment of interest to both practitioners and researchers.

        ------------------------------

DEMOS

Demonstrations are intended to share technical aspects of aspect-oriented
tools and systems. For AOSD conference attendees they are an opportunity to
learn about emerging technologies and to interact with the developers of
those technologies. For a presenter they offer an excellent opportunity to
share the technical aspects of their AOSD tool, system, or project.
Demonstrations can range across commercial, academic, and corporate research
systems. Demonstrations will be selected on the basis of technical merit,
novelty, relevance to the AOSD community, and feasibility of presentation.
The presentation should be focused on technical content and given by the
technical members of the team.

This year we introduce a new shorter form of demonstrations to the AOSD
conference, called Tabletop demos. The conference will still include the
more traditional demos, now called Forum demos. The intent is to split demos
into those that can be shown without a formal presentation and those that
require one.

In Tabletop demos, the presenter is seated at a table, and is surrounded by
a number of chairs for attendants. There is no conceptual introduction,
instead the demonstration starts with showing the tool itself. This form of
demonstration is especially suited for extensions to tools which are well
known, as no introduction is needed, or for demos where more interaction
with the audience is expected, as the setting is more intimate. Tabletop
demos are allocated 30 minutes, with 20 minutes for the demonstration and 10
minutes for questions and discussion.

Forum demos are unchanged from previous editions of AOSD. Forum demos start
with a conceptual introduction of about 10 minutes before the tool itself is
demonstrated. This form of demos is suited for tools which are not
well-known or new, or have been significantly extended in recent times. A
Forum demo is allocated 45 minutes, with 10 minutes for a presentation, 25
minutes for the demonstration and 10 minutes for questions and discussion.

Every demonstration will be scheduled twice for presentation. Also,
demonstration presenters will give a 1-minute overview of their
demonstration during the demo madness slot after the opening keynote.

There will also be space set aside where any conference attendee can give an
informal demonstration. Demonstrations included in the program are also
allowed and encouraged to be presented informally.

Topics of interest include (though are not limited to):

    * support for application of the aspect-oriented paradigm throughout the
development life-cycle,
    * new technologies for aspect weaving/compilation,
    * reverse engineering of aspects from existing software artifacts, and
    * reusable library aspects




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