Summary: | Some Layout Algorithms Can Place Nodes Outside of Screen Bounds | ||
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Product: | [Tools] GEF | Reporter: | Simon <zppster> |
Component: | GEF-Legacy Zest | Assignee: | gef-inbox <gef-inbox> |
Status: | NEW --- | QA Contact: | |
Severity: | normal | ||
Priority: | P3 | CC: | zppster |
Version: | 3.5.2 | ||
Target Milestone: | --- | ||
Hardware: | PC | ||
OS: | Windows XP | ||
Whiteboard: |
Description
Simon
2010-05-20 03:57:30 EDT
This is really just a workaround. The problem can still occur in some cases. A proper fix needs to be investigated. (In reply to comment #0) > I have traced this problem back to the function > AbstractLayoutAlgorithm.adjustNodeSizeAndPos(...) where removing the call in > the else {} block to node.setInternalLocation() appears to solve the problem. |